#ifndef GRAPHICSMANAGER_H
#define GRAPHICSMANAGER_H

#include <string>
#include "color.h"
#include "Textures\texture.h"

class GraphicsManager
{
	public:
		static void DrawRectangle(float x, float y, float width, float height, Color color);
		static void DrawString(double x, double y, std::string Text);
	protected:
	private:
		static bool FontLoaded;
		static Texture* Font;
		static void InitFont();
		static void DrawChar(double x, double y, char Char);
};

#endif // GRAPHICSMANAGER_H
